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I'm not sure if the entire page needs to be devoted to this, or if I can stick maybe a box for spellcasting in there as well. Similar to page 3, but for class features. If you don't play with flaws and/or traits you can use those extra boxes for feats. Each box will have space for name, type, effect, reference page and source (why your character has the feat). Skill Tricks: I definitely need to fit this in there somewhere.Įntirely devoted to feats, flaws and traits.I always forget to look up synergies when it's not there. Skill Synergies: I love that feature of the Deluxe sheet.Racial Traits: A box for each ability, like the feat/class ability boxes on the deluxe sheet.Skills: Including Autohypnosis, Iaijutsu Focus, Martial Lore, Psicraft, Truespeak and Use Psionic Device (did I miss anything?).Misc: Speed (Base/Armoured/Hustle/Run/Hour Walk/Hour Hustle/Day Walk/Special), Initiative, Action Points, Luck Rerolls.Senses: Spot/Listen/Search modifiers, a checkbox for Lowlight vision and another for darkvision with space for range, and then a few extra lines where you can write stuff like blindsense or scent and things like that.Attacks: BAB, Melee/Ranged Attack Bonus, Grapple, number of AoO's per round (?), 3-5 slots for weapon attacks (probably limited by space, but how many do you feel you need?).Giants), Fast Healing/Regeneration, Spell Resistance, Power Resistance. Defenses: Saving Throws, AC, Touch AC, Flatfooted AC, Hit Points (Max, Current, HD, nonlethal damage, temporary HP), DR, Immunities, Resistances (possibly one line for each energy type?), Situational modifiers (like that dwarven +4 dodge bonus vs.Ability Scores: Similar to the WotC Deluxe sheet, but with space for Ability Damage.Basic mechanical stuff: Character name, player name, DM name, Campaign, Class/Level (a huge line for all those PrCs and multiclassed gestalt characters), LA, ECL, Race/Templates, Type, Alignment, Size.So, I've jotted down some outline for what goes where. I can probably at least pick up something useful from the various 3rd party sheets. Maybe there's one that already does what I want, but I haven't seen it yet. What are your opinions on the subject? What do you want more space for on a charactersheet? What is redundant? What is usually arranged in a poor manner? What absolutely needs to be on the first page and what can come later? What needs to be on the same page as something else?Īlso, if you know of a 3rd party sheet that you consider "perfect", let me know.
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Because every person's perception of how they like to arrange things is a bit different. Modular, if you will.īefore I set out, I turn to you, Playgrounders.
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I'm hoping to be able to arrange it so that not everyone will need all the pages, since not everyone will be using every mechanic. So I'm setting out with the mission of creating my own, Ultimate Charactersheet. I hate that, it makes the sheets illegible. Know what I mean? Also, a lot of them require you to write really cramped because the linespaces are so small. There's usually not enough space for everything, in particular the class/racial abilities and feat list space tends to be very cramped when you're playing gestalt with two flaws and two traits. I've never seen a skill list with all the psionic skills, Martial Lore and Truespeak on it. None of the ones I've seen have everything I need or want on a charactersheet. To add to that, there is a whole host of 3rd party sheets. There are a lot of different charactersheets out for D&D 3.5 - There's the standard two page one, there's the "deluxe" four page one, and then there are two and four page versions of sheets designed for most classes.